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The unliving genres
The unliving genres













the unliving genres
  1. #The unliving genres update#
  2. #The unliving genres upgrade#

  • Piles of gold are picked up automatically after a while.Īs always, if you run into any issues or would like to provide further feedback, please leave a post in our General Discussions here on Steam.
  • Fixed logic of Majra's dialogues related to the purchase of certain unlocks in the Necromancer's Citadel.
  • Fixed a bug with boss music not turning on when fighting bosses.
  • the unliving genres

  • Fixes in cutscenes with the third boss.
  • Fixed an issue in the gamepad where pressing the action key also caused a menu bug report.
  • Fixed an issue where Karius was not available for interaction.
  • Fixed an issue where it was not possible to unlock the Flesh Hive rune in the Necromancer Citadel.
  • Fixed an issue where Arkhe currency was incorrectly credited for the resurrected undead as a result of the race.
  • Fixed an issue where some debuffs in Swamp location were not being displayed in the player panel.
  • Fixed an major issue when loading locations, when the game could freeze.
  • the unliving genres

    #The unliving genres update#

    This will be introduced via a beta-branch for testing before the end of the year, and will go live at the start of next year! We'll share more soon, so stay tuned for more info!įind all the details for this update below!

    #The unliving genres upgrade#

    We understand that these technical fixes aren't too exciting - but we have updates coming up, and are working on gameplay additions, and some requested features! One of which is an upgrade system, allowing players to flexibly create a build, for any gameplay style. We have a new update ready and live! This includes many technical fixes - some minor, some major, and most importantly a fix for a loading crash bug! Thank you for your ongoing support, as we continue to work on The Unliving! 🧟 We wish you a Happy Holidays, and thank you for your ongoing support, as we continue to work on the Unliving! 🧟 Select Public Beta from the drop-down menu.Īs always - your feedback will be invaluable help for us to keep making the game you want to, please let us know how you like the direction of this update.Īfter testing, we are expecting it to go live shortly in the new year.Īnd secondly - Crucible of Calling is the first part of a complex system, for now there will be no deep late game, because you will eventually become more powerful than puny humans, but in upcoming patches they will scrape together some Zolar blessings to become formidable opposition. Right-click on The Unliving & select Properties. Go to your Steam library by navigating Library > Games. And we are cautious about how it all will work - in gameplay terms, and in technical terms, so an update will go on beta-branch, before it will be on live.

    the unliving genres

    This is change from flat progression to ramping-up progression, so the deeper game goes - the more things are rebalanced. You even can hog all power for Necromancer himself, who decided that casters are fragile and need an army?īut there are a few things about this patch, considering of how big this rework is. There, you can upgrade your undead army and Necromancer in the unique way you want to.Ĭhoosing different upgrades - you can make a composition that matches the style you want to play a game - if you love spellcasting - you can make spells worldshattering-powerfull, at the cost of everything else, and if you don't - all this power could be channeled in undeads, to make them mighty hulks, or maybe you want to find balance. It is a new station in Necromancer Citadel, that contains a new progression system.















    The unliving genres